

On top of being difficult, this boss fight was extremely dull, essentially it involved running around in a circle in order to hide from Lazarević then pop a purple ball of goo over him before he spots you. That being said the difficulty ramped up considerably during this fight to the point where I wanted to throw my pad against a wall and feed the plastic shards to Lazarević himself. In all fairness I play the Uncharted games on hard and crushing difficulties so I’m fully expecting to die a lot during my adventure.
#UNCHARTED 2 LAZAREVIC FIGHT PS3#
Uncharted 2 is without doubt a superb game, it’s one of my favourite PS3 games but I can’t deny the last boss, Lazarević was a right cunt. Now hear me out – pretty much every game on this list I like, some I even love. It was literally a case of I was powerful enough to progress through the entire game but not powerful enough to beat Ultimercia. My complaint then might seem more about the gameplay mechanics of Final Fntasy VIII rather than the boss but I’ll stress this, I had no problem progressing through the game up until this point. And with that Ultimercia still reigns supreme.
#UNCHARTED 2 LAZAREVIC FIGHT HOW TO#
I’m sure at the time I consulted walkthrough’s to figure out exactly how to return to different islands but it either couldn’t be done or it was too convoluted. I could be wrong here but I could only figure out how to access certain areas of the world map and if memory serves the towns were blocked behind magic barriers, preventing me returning to areas to stock up on items and equipment. And here’s where I encountered the second problem – I had no way of returning to the world. When reaching Ultimercia for the first time I quickly realised not only did I need to level up my characters but I would also need to spend time grinding in order to draw useful magic.

Should you really use the highest tier of Fire magic (Firaga), which you’ve only stocked 10 of when you could use the basic Fire magic which you’ve stored 99 of? Essentially though, I found the system at best a grindy nuisance and at worst game breaking. Sure it ensured players thought a bit more about each move. The draw system in my mind was undoubtedly flawed, permanently limiting the amount of magic you can store and use and forcing the player to constantly grind to “draw” more magic from enemies offered nothing new or exciting to the battle system. My problem with the final boss, Ultimercia isn’t necessarily with the battle itself but rather an overwhelmingly broken system. I’ve actually played through the game at least 2 times from what I can remember but I’ve never actually completed it. Of course spoilers will follow as we’re talking about the end of several games here.įinal Fantasy VIII was defiantly my least favourite of the PS1 trilogy of games, that being said I still enjoyed the game, the story and the characters. I’ve specifically chosen to not revisit these games while writing this article as the point is this – these games did or almost did turn me off them just because of one final battle and that’s one of the memories I’ve been left with. I’d also like to make it clear that all of the games I’m about to list have left an impression on me over the years for having issues when it comes to the final boss, some are old, some are new. So this then is what I’d like to discuss throughout this article. It’s almost to the point for me where an outstanding game can be relegated to an “ok” game purely based on that final impression that it leaves. There have been a good handful of games that have left a sour taste in my mouth specifically because of an annoying or particularly difficult final boss. Did The Last of Us feel as if it were missing something for not including a last boss? Granted genres such as the RPG need a final boss, the whole purpose of progressing and in some cases grinding in a JRPG is to power up and become strong enough to obliterate the antagonist. Generally speaking I think the concept of a final boss is outdated, sure in some cases it’s useful but it shouldn’t be the default.

What I do have a problem with though is excessively scaling the difficulty when approaching the end of a game or when reaching the final boss. I don’t mind a challenge but I don’t always crave it which is why I can enjoy an easy run through of Kirby’s Epic Yarn or get stuck into Demon’s Souls should the mood take me. I’ve never excelled at PVP games and I’ve never been top of online leader boards. I’ve been playing video games for the best part of 30 years but I don’t consider myself to be exceptionally skilled.
